Jing: King of Bandits

Jing: King of Bandits (王ドロボウJING), also known as King of Bandit Jing, is a seven volume manga series by Yuichi Kumakura about the adventures of the bandit Jing and his partner Kir. The manga was adapted into a 13 episode anime series produced by Aniplex and directed by Hiroshi Watanabe as well as a Game Boy game released in 2000 by Messiah (released only in Japan). The anime series aired from May 15, 2002 to August 14, 2002 on NHK in Japan. The manga is licensed in English in North America by Tokyopop. ADV Films licensed the Jing: King of Bandits anime series. ADV had also licensed the Seventh Heaven OVA, however in 2008, the OVA became one of over ADV titles transferred to Funimation. . As of September 1, 2009, all of ADV Films' former catalog are transferred to AEsir Holdings, with distribution from Section23 Films Although its seemingly not as popular as some other series of which its a contemporary; the series as a whole was popular enough to get a game produced and have an artbook published - U-1Kumakura Works.

A recurring theme in Jing: King of Bandits is references to alcoholic beverages. Chapters are referred to as "shots." Each storyline arc features at least one person who is named after an alcoholic beverage, usually the "Jing Girl" (somewhat like a Bond Girl). In addition, each town or city is named after a cocktail, and Jing and Kir's "Kir Royale" attack is also a cocktail, observed by his catch phrase (in the English dub) "Gimme a Kir Royale" uttered almost every time before he uses it. (In the original Japanese dialogue he merely says "Kir Royale".) More information about the specifics of each name can be found in the Tokyopop releases (Volumes 5 and 7).

Synopsis
King of Bandits Jing is a series of short, usually disconnected stories starring the young boy who calls himself Jing, the Bandit King. Although Jing's reputation seems to extend throughout the universe of the series, many enemies underestimate him, not expecting the "great" King of Bandits to be a "little kid".

The stories vary a great deal, especially between the initial manga series and the sequel series, Jing: King of Bandits: Twilight Tales. In the initial series, stories often border on comical and cartoonish. Each arc includes a new treasure or object that Jing is seeking, a woman or girl (affectionately referred to as "Jing girls") who accompanies him somewhere along the way on his quest for this item, and an enemy that either wants to protect what it is he intends to steal, or get to it before he does. Settings also vary; Jing travels to a clockwork city, a desert with living lava, and even deliberately gets himself arrested to steal something from inside a maximum security prison, among other fantastic locales. He always escapes in the end of each arc, and always manages to steal his target, although not always in the way that the characters or the reader expects. Each arc also features the upset of some restrictive societal norm thanks to Jing's intervention; rulers are dethroned, prison riots are caused, an entire corrupt religion is reduced to shambles. This could be taken as a look at the "benefits" of lawlessness and chaos when faced with corrupt and stagnant law, but it is left up to the reader to decide—at no time is Jing described as anything other than a thief. There is no doubt that Jing leaves the lives of more than one person shaken in his wake, often inverting their world views. Additionally, none of the Jing girls ever follow him out of their specific arc—but there are occasionally implications of continued contact, such as the end of the Pompier arc when Fino receives a letter from Kir via post mail. Although by the "end" of Twilight Tales, Jing may have returned for Picon (one can only presume by looking at the final few pages of said volume), whether or not he takes her in as a partner or something more - considering the nature of the series may never truly be resolved.

Twilight Tales, which also ran at seven volumes, takes a great leap in terms of both art and writing for Kumakura. The alcohol-themed names are more obscure, the stories take a more serious tone, and the art is much more mature and highly contrasted and dramatic. There are far fewer super deformed expressions, and Jing seems more composed. Ages are never given for any of the characters, so it is impossible to tell how much time passes between the original series and TT, if any at all. While there is still typically a Jing girl in each arc, they are no longer as prominent as they were before, and Jing's relationships with his 'enemies' become more complicated and are no longer so clear-cut (many are "redeemed" rather than defeated). The theme of disrupting corrupt social structures, however, remains, which is interesting considering that Jing no longer manages to steal every treasure he sets out after in the arcs. In Twilight Tales, more often than not, Jing actually winds up fighting the sought object, or having to destroy it in some way. There is also a short arc featuring Jing's past that contains no Jing girl at all, nor a treasure, unlike the other "childhood" arc in the original series that featured both. In both these childhood arcs, Jing is already calling himself the King of Bandits.

There is no fixed ending for either series. Presumably Jing continues about his life much as he has throughout the series, and the reader is left with the feeling that the storyteller simply chose to stop narrating at that point, and that there is no "real" ending to Jing's tale.

Both childhood arcs, in both the original series and in Twilight Tales, seem more for the purpose of developing Jing's character than for providing any concrete information on his history. It is discovered that he has lost his mother in some fashion that is never explained, although it can be assumed from various bits of Jing's dialogue throughout both series that she is dead. His father is never mentioned. The original series arc does contain the story of how Kir and Jing met, but also contains a confusing event that seems to involve Jing having been born with a crippled right arm that is mysteriously restored to a fully-functioning limb with the help of a gun (this is only really supported by the fact that young Jing in this story never uses nor reveals his right arm). The gun is delivered by Postino, who was told by Jing's mother to bring it to him on his tenth birthday "at any cost", "not one day late," and that it "will be needed for your right hand." How exactly the gun restores his arm, however, is unclear.

Jing also carries around with him a crystal, imbedded with the image of a woman's head with long hair, already in his possession from the beginning of the series. The crystal, too, is never explained. All that is known is that it is of great importance to Jing—when robbed by another thief in the first volume, Jing corners him and allows him to keep the jewels he stole, provided he returns the crystal. Fans have speculated that the crystal may be connected to his mother somehow, increased by scenes in which he thinks about her (such as after he released Cidre, the first Jing Girl and half of the Double Mermaid, where he looks at the crystal while doing so) however, as of yet there is no concrete evidence that this is the case.

Characters
Jing (ジン Jin) He is the protagonist of the series. A dashing young thief in a flowing orange trenchcoat, his exceptional skills and dedication are seemingly contradicted by his laid-back manner. He approaches life with a disarming, confident cheerfulness, selecting his targets seemingly on a whim. Because he is such a legendary figure, many people are surprised when they meet him in person, as he is rather small and unassuming at first glance. His skills as a thief, however, are without equal. He travels the world with his best friend, Kir, a talking albatross bird with whom he can combine to unleash the deadly Kir Royale attack, which is a green ball of energy shot out of Kir's mouth. He also holds a hidden retractable knife in his left sleeve and usually uses it when the Kir Royale would be a waste; its worth noting that the knife goes through a small handful of 'upgrades:' as a boy, it seemingly hid oversized kitchen utensils, in the primary series it becomes a simple slightly-curved single edged knife, and by the time of Twilight Tales - its a full blown double-edged blade almost the size of a short sword. He isn't restricted to this however, as he also seems to be capable of turning anything into a weapon, such as wires as seen when he traps attack dogs or an umbrella he uses to diffuse a Kir Royale blast. That said though, his single greatest weapon is his mind - although never really highlighted, Jing is an extremely keen analyst, almost impossibly clever in executing his plans, and most importantly - has a talent for improvising when something actually doesn't work out his way (a rarity in itself). Strangely, his single greatest treasure is a simple green necklace, which never truly has its purpose revealed.

Kir (キール Kiiru) He is Jing's sidekick, a feisty talking avian with a big mouth. Despite being a bird, he is constantly chasing human women, and usually hits on each episode's Jing Girl at every opportunity. Nonetheless, he is always rejected (curiously, the rejection is always due to his mannerisms and personality, and not the fact that he is a bird). Kir is a bit greedier than Jing and often wonders why the latter doesn't go after targets with more monetary value. Nonetheless, he is a steadfast friend and invaluable partner to Jing. As noted, Kir is Jing's primary source of firepower - when fused onto his right arm, he can fire a large ball of energy aptly named 'Kir Royale,' it should also be noted that although seemingly infinite in power - Kir has shown exhaustion over firing too many in a sequence. In this fused form, Kir can also grant Jing some limited flight. In a certain chapter involving a porvora delivery, its seen for the first and only time that Kir isn't unique to his species; mines around the world that Jing takes place make full use of these birds for demolition purposes - as such, the question is whether or not the Kir Royale is any stronger than that of his brethren's blasts.

Postino He is the only other recurring character, and is a good example of the series' surreal tone. Postino is a mail carrier who travels by motorcycle, and whose route seems to include the entire world. He appears, seemingly on cue, at some point in each episode just as Jing is in need of help. He drives up, delivers a clue or plot exposition, and then drives away, and is not seen again for the remainder of the story. Postino is both a parody of Deus ex machina plot devices, and an example of the surreal and sometimes illogical world which Jing inhabits. Postino appeared only once in the original manga, in the "Amarcord" story. He appears twice in the Twilight Tales series, once in volume one, and once in volume five.

Original series
Volume 1 - Chapters: 1st shot - in the City of Thieves, 2nd shot - Mystery of the Phantom Ship, 3rd shot - the King of Bandit's Test, 4th shot - No Time for Adonis, early design collection. Volume 2 - Chapters: 5th Shot - The Flower of Neverland, 6th shot - How to Steal Time, 7th shot - The Clockwork Grape, 8th shot - The Most Dangerous Cargo, 9th shot - Incandescent Memories, Jing: King of Bandits initial setup collection (2) Volume 3 - Chapters: 10th shot - the Goddess of Sungaria, 11th shot - Country of Tears, 12th shot - Town of Eternal Life, 13th shot - Lips of an Old Woman, 14th shot - Seven Colors of Ascension, initial set-up collection (3). Volume 4 - Chapters: 15th shot - Seventh Heaven, 16th shot - Prison of Dreams, 17th shot - A Sneeze From the Sun, 18th shot - the Hometown's Whereabouts, Extra Shot 1 - Amarcord First Volume, Extra Shot 2 - Amarcord Last Volume, initial set-up collection (4). Volume 5 - Chapters: 19th shot - Zaza's Masquerade, 20th shot - Vintage Smile, 21st shot - the Warrior of the Rising Sun, 22nd shot - At the End of a Desperate Struggle, 23rd shot - Tears of an Unmasked Face, 24th shot - Waltz of the Wind, King of Bandits Crime Report. Volume 6 - Chapters: 25th shot - Electricity Killed the Cat, 26th shot - the Sea in the Sky, 27th shot - the Navel's True Nature, 28th shot - A Colossus of Clouds, 29th shot - Lights Out, 30th shot - Mother Ocean, initial set-up collection (5). Volume 7 - Chapters: 31st shot - Girl On Auction, 32nd shot - Black Market, 33rd shot - Crimson Lake, 34th shot - the Fifth Element, 35th shot - Burning House of Ice River, 36th shot - Full Color Cemetery, 37th shot - White Tapestry, Crime Report - Second Edition.
 * Summary: Jing enters the City of Thieves with the intent of stealing the Double Mermaid, but Mayor Cognac is dead set on standing in his path. Jing secures the help of some local bandits, and launches a surprise attack on Cognac's lighthouse. He then travels to Blue Hawaii, and with the "help" of Rose, law-enforcer-in-training, investigates a ghost ship that has been plaguing the town. It is revealed to be the secret casino Morte Calon, and the proprietor, Grappa, is determined on trapping the King of Bandits with his own desire—But his plan backfires. Lastly, Jing visits Adonis, the city of tyrannical time, with the intention of stealing the fabled clockwork grapes. When Kir saves a girl named Mirabelle from execution for being tardy, he arouses the anger of Mastergear, ruler of Adonis, who has an integration partner of his own—a fox by the name of Sherry, comparable in power to Kir, but nowhere near as loyal to her master.
 * Summary: The battle with Jing and Mastergear continues when Sherry discovers Jing's weakness. Jing and Kir split, and Jing makes a quick get away by hanging on a pendulum. Sherry locates him quickly, but before Mastergear can strike a final blow, Jing is saved by Mirabelle. Jing and Kir wake up in Neverland, where they meet the one-handed Captain and his gang of tardiness escapees. It is not long before Mastergear sends Clockodile to kill the troupe, starting with Mirabelle. When Clockodile kidnaps Mirabelle, however, Jing tracks them down and kills the monster, as well as leaving a note for Mastergear. Jing returns Mirabelle to Captain's gang, and sets out to steal time, on his way evading the Eggnog team, a group of renegade roosters. When Mastergear wakes from his somewhat pleasant sleep, he finds the clocks stopped, and flower petals are floating from the hour glass, which is the town's power source. He destroys the glass and everyone in town goes crazy, giving Jing enough time to get to the clock tower, which holds what he had come for. Captain and the gang show up and open the door with a key made to fit Captain's missing hand, and Jing leads Mirabelle through the tower, which is filled with giant grape vines. Once finding the clockwork grape's "Wild Bunch", a bunch looking like crystals, Mirabelle aids Jing when Mastergear ambushes them. Jing and Masterdear fight on the final level of the clock tower, Jing coming out the victor. Sherry leaves Mastergear's side and he is crushed beneath the tower. Jing, Mirabelle, and Kir make it out in time, and Jing leaves without saying a word. Jing then plans to travel to Sungaria carrying a cage of Porvoras, nature's dynamite. He meets Izarra, a gunslinging woman out for revenge on the owner of the Sungaria mountains, which is not to Jing or Kir's knowledge. They travel across the solar system of towns and cities until they reach the Venus Source, a crater filled with a type of memory alloy, with only one way across, a small road that goes straight across. Jing loses two of the remaining three Porvora (the fourth one fell from a bridge and exploded) to the magma-like alloy, which blows the road, forcing Jing to come up with another form of transportation through the metal. After some toil, he gets across, the remaining Porvora on his back, Kir following close behind.
 * Summary: Jing shows up at a Sungarian mine with the Porvora baby in tow and decides to poke through Baron Goblet's library for information on the Sun Stone—but Izarra has her own agenda that might interrupt Jing's plans. Jing then leaves to the City of Corpse, which abruptly loses the crown of its new king. While escaping from the castle, Jing meets Vermouth, an eccentric girl with promises of immortality in an undying city. To find it he has to solve the riddles leading to its location, before the pedantic Pernod and China Lilet can beat him to it.
 * Summary: Jing is incarcerated in the infamous prison known as Seventh Heaven, warded by Maraschino, who has never let a prisoner escape—and who seems to believe that he is either Batman or a vampire. However, Jing is not long in finding Campari, a conjuror who created a dream orb that could crystallize dreams, so that anyone could experience them. Campari does not want to give up the dream orb, and places Jing inside a dream world of Campari's own making, a little more than Jing's freedom is on the line. In the Extra Shot, the story of how Jing and Kir met for the first time is told.
 * Summary: The city of Zaza is famous worldwide for its annual masquerade, but when Jing arrives it's been turned into the infamous mascorrida, thanks to the bitterness of Countess Dubonnet. Jing is more intent on stealing the Duchess' Vintage Smile than the throne of Zaza, but when a mysterious warrior enters the masked competition, it may be all Jing can do to hold on to his life.
 * Summary: A gambling game with batteries instead of chips, a smoke bomb, and Jing's on his way with a map to the fabled Fuzzy Navel, the "reputed residence of God Himself." But when Kirsche, leader of a feline band of rebels against the city's restrictive electricity laws, decides Jing is in her way, things get tricky. And Pesca Luminosa does not appreciate the thought of someone disrupting his godly kingdom, especially not Jing. After all, only girls are good for sacrifices in Fuzzy Navel . ..
 * Summary: When Jing and Kir kidnap a forty-thousand dollar girl in the city of Pompier they wind up on the run from Monsieur Drambuie, an avid art collector determined to get his "merchandise" back. However, Fino is the daughter of the famous artist Vin Quart as well as one of his works, and with her help Jing and Kir might be able to find the famous Le Chef-d'Ouvre Inconnu, Quart's final piece.

Twilight Tales
Volume 1 - Chapters: 1st Shot - Les Enfants Du Paradis - Part One, 2nd Shot - Les Enfants Du Paradis - Part Two, 3rd Shot - The Patchwork City, 4th Shot - God's Brain Volume 2 - Chapters: 5th Shot - the Lady of Roentgen Street, 6th Shot - the Power of Holy Body Grafting, 7th Shot - Thirty-Four Pursuers, 8th Shot - A Medicine Called Freedom, 9th Shot - The End of Judgement, 10th Shot - The Naked World, Unpublished Story - Joshua Tree, Gameboy Sketches Volume 3 - Chapters: 11th Shot - Coronation of the Lost King, 12th Shot - The Truth About the Recipe, 13th Shot - Expiration Date of a Bride, 14th Shot - Revolution In the Kitchen, 15th Shot - Evil Ingredients, 16th Shot - The Blessing of the Horn, 17th Shot - The Silent Banquet, Gameboy Sketches Volume 4 - Chapters: 18th shot - Love Tax Evader, 19th shot - Mass in the Fog, 20th shot - Eternally Brokenhearted, 21st shot - Love Paid, 22nd shot - Accidental Accomplices, 23rd shot - Where Fog is Born, 24th shot - La Vie en Rose, Gameboy Sketches Volume 5 - Chapters: 25th shot - Crime of Passion, 26th shot - the Graveyard of Memories, 27th shot - the Answer to the Riddle, 28th shot - the Wind of Time, 29th shot - the First and Last Question, Extra Shot - Jing el Sur. Volume 6 - Chapters: 30th shot - the Merry Widow Banquet, 31st shot - the Silent Flower, 32nd shot - Melody of Malady, 33rd shot - Rhapsody in Blue, 34th shot - Optimum Variation.
 * Summary: As a boy, Jing visits the city of Czarine, the Ore Castle City, to steal a very special crystal—while trying to avoid Kümmel's goons, known as Tovarisch. Then an older Jing steals inside the City of Rusty Nail, best known for its medicine and amazing feats of surgery. The head doctor of the city, Dr. Uryan, is renowned for saving lives with his holy body grafting technique . . . but Jing is more interested in one of Uryan's oldest patients: the Shinku, the Holy Brain of God. Perhaps with some help from the lovely nurse Shin Lu, it will be possible...
 * Summary: Dr. Uryan doesn't appreciate Jing meddling in his affairs, and has sent the horrific patchworked Bloody Caesar after the thief to bring him down. In the meantime, the Shinku tires of its shelter from the outside world, and decides to experience it directly for itself—using Shin Lu's body!
 * Summary: In the White Night Desert, life is hard and faith is strong. And when Grenadine's younger sister Sugar is chosen to be an ingredient in the Millennium Stew, it's accepted without question. There's just one problem: Sugar is Kir's wife?!
 * Summary: Jing and Kir arrive in the funeral district of Moulin Rouge—and are immediately commanded to pay a 'love tax'! When Agent Anisette attempts to apprehend our criminal, Jing figures the fastest way out of the mess is to take her with him! On the run from the law in the fog-laden city, evading the officers commanded by mayor Lord Borus, Jing reveals his hidden agenda: to steal the Parfait d'Amour, the largest grave marker in existence!
 * Summary: Lord Borus is pushed closer and closer to confronting the past he kept hidden behind the Parfait d'Amour as Jing continues to run wild through Moulin Rouge. Anisette has been charged as Jing's accomplice in theft and love tax evasion, and everything comes to a head in the city's fog. In the Extra Shot, Jing reflects on an old friend he met in New Alcohol Bottle City, and the impact they had on each other's lives.


 * Summary: Merry Widow has been a place of music and song since the Grammar War, but Jing's intent on an instrument that's heard but not seen—the Invisible. Rumour is the composer Eyguebelle is connected to it somehow, and Alize promises she can help them get to it. But is it really the best idea to pair up with a girl who wants to assassinate the man they're trying to find?

Volume 7 - Chapters: 35th shot - At the Bottom of the Black Velvet.


 * Summary: Upon stealing the Holy Suit, Jing and Kir find themselves in a ghost town trapped in eternal night. Once a prosperous city renowned for its clothing productions, it became known as the Capital of Clothes and Ruin after perishing in a night of blue flames. With the help from the mysterious flower princess Picon, Jing travels through this city of velvet darkness in search for the truth of a time long past.

Anime and manga differences

 * Jing Kento is calmer and more collected in the anime than he is in the manga. He and Kir also get along a lot better in the anime. In general, the two act more as they do in Twilight Tales than they do in the original manga its based on.
 * In the anime, Mayor Cognac didn't realizes Jing's identity as the King of Bandits until the end of the episode. In the manga, he recognized Jing the moment he set foot in the city.
 * In the manga, Jing got the aged dragon to fly by having Kir take the dragon's egg up to Cognac's lighthouse. In the anime, Jing taunted the dragon by saying how Cognac must be eating her egg right now.
 * In the anime, Jing got the "Mermaid's Tear" from Cidre at the end of the episode. In the manga, he just stole a number of Cognac's jeweled gold goblets before leaping out of the tower.
 * In the manga, Rosé's father was hiding in his bed at night with charms to protect him from ghosts. In the anime he was drained completely of his desire and left a wreck. Because of this he doesn't come out to save his daughter after the Ghost Ship explodes.
 * A number of the 'Shots' are re-arranged, and a few are even dropped all together in the anime version. For example, the Masquerade arc ends the anime - while in the manga, it was in the middle of the set - and the entire arc at Fuzzy Navel was dropped. The musical island adventure in turn wasn't in the original manga at all.
 * Its also worth noting that in the anime, there is a far greater emphasis on Jing's use of the Kir Royale. In the manga Jing was prone to using it only either to prove a point, or when no other option generally remained; in the anime he uses it almost exclusively.