Little Nemo: The Dream Master

Little Nemo: The Dream Master (known as Pajama Hero Nemo (パジャマヒーロー NEMO) in Japan) is a platform game released on the NES in 1990 by Capcom. It is based on the Japanese animated film, Little Nemo: Adventures in Slumberland from Tokyo Movie Shinsha, which, itself, is based on the comic strip Little Nemo in Slumberland by Winsor McCay. The common misconception that game isn't based on any licensed property stems from the fact that original film was a box office failure, and not widely distributed. However, Tokyo Movie Shinsha's copyright can be clearly seen on the title screen of Japanese and US releases of the game (Capcom removed all references from European version). The game's music was composed by Junko Tamiya.

The game revolves around a small boy in his own surreal dreams as he journeys to Slumberland. Nemo can ride certain animals such as a frog, a gorilla, or a mole, by feeding them candy. Each animal has its own skills needed to complete each level. The purpose of the game is to travel to the Nightmare land to rescue Morpheus, the king of Slumberland, from the clutches of the evil Nightmare King.

Gameplay
In Little Nemo: The Dream Master, the player controls Nemo as he proceeds through side-scrolling, 2D levels. In each level, Nemo must collect a specific number of keys, which are generally scattered throughout the rather large levels. The number of keys needed to beat each level is not indicated to the player until reaching the exit at the end of the level, which has a corresponding number of locks. The player must proceed through each level, typically left to right but also up and down, searching for keys.

Throughout each level the player encounters several animals, which, after being fed, will allow Nemo to use their powers. Using the powers of some animals is necessary, while others simply make things a little easier. The animals life-bars often differ from Nemo, with some animals possessing extra bars. Such abilities are vital, as many challenging obstacles exist throughout the game, and enemies are virtually infinite. As such, Little Nemo is generally regarded as a highly difficult game.

Levels

 * Mushroom Forest- as the name implies, Nemo must navigate an area full of giant mushrooms. Here Nemo meets Flip.


 * Garden - A giant garden with many ponds. Nemo meets Oompi here.


 * House of Toys- Most of the level, nemo is riding a toy train. He must dodge obstacles and enemies. The train remains in motion until the end of the level.


 * Night Sea- In this underwater level, Nemo befriends hermit crabs and rides a fish.


 * Nemo's House- A giant version of Nemo's home. The level begins with a friend informing Nemo moronically, "Nemo, I think we're in your house."


 * City in the Clouds- Nemo jumps from roof tops and finds a ruined city in the clouds. He meets a werewolf at the begining.


 * Topsy-Turvey - an inverted level similar to Dream Five.


 * Nightmare Land- Level Eight is comprised of three separate sections each with a mini boss (or final bass, in the case of the third boss). At this point of the game, Nemo also uses a magic scepter to fire energy balls, which was given to him by Princess Camille.